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Disable cloud saves in steam, delete any ff16 related folders inside documents and appdata (saves will disappear), ran the game and the shader compilation step triggered. Really surprised that fft isn't play anywhere, though, as that seems to be the perfect game to go from the big screen to the ally as opposed to ff16 which currently struggles. Introduction this is a guide to all ps5 pro games enhanced over standard ps5
After the introductory posts, the first list is games with official support It being play anywhere is a great thing and makes it a no brainer purchase They've been programmed specifically to take advantage of the new hardware, at release or afterward by patching
The second list contains vr.
Just announced at the xbox showcase Final fantasy xvi is out now on xbox series x|s, while final fantasy vii remake intergrade is coming this winter. 🚨 final fantasy xvi original soundtracks on music streaming platforms at midnight, on september 18, final fantasy xvi & dlc osts will finally be released on music streaming platforms 🔥 links for spotify & apple music below
Nope, no ray tracing in ff16 are you sure I'm almost positive df mentioned the game had some forced raytraced effects back when it released in the ps5 and that's why it ran like shit. It wasn't really an issue with the previous games (not all) With ff16 though, it just further underlines how barebones, empty and boring the narrative is
It needed these details to be organically weaved into the plot
For reference i've played all ff games and i enjoy all of them even the more disliked ones (like ff2 for example) and having wrapped up rebirth i can safely say i enjoyed ff16 more than rebirth I like the story, the setting, the music is kind of a wash i think both soundtracks are incredible. Never mind the scenes themselves look so much better now Between this and the dlss iq improvements from the update ff16 is pretty how i envisioned it on pc.
Render preset k in horizon forbidden west working (checked with reg edit) Replaced dlss dlls in game directory, dlss 3.1+ presets in nvidia profile inspector set to 0x00ffffff globally for now.
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