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Yae miko will still get the full benefits of the quicken gameplay while also getting some occasional (em scaling) hyperbloom Inhale smoke multislash smoke blow smoke smash flesh fillet autonomous rush/assault order smoke prick will of the prescript exhale smoke i don't know who you took down first or what pages you took, but this build goes well against netzach's floor ensemble member. This is a more suited playstyle for yae miko over the classic hyperbloom
八重神子 yae miko), also known as guuji yae or the guuji, is a playable inazuman character in genshin impact Well, a good smoke route to take for smoke builds is singleton We welcome fanart, lore speculation, theorycrafting, and anything else related to yae
For yae miko fans of genshin impact
You could use yae achievement to get all achievements and import them to paimon.moe and seelie If you also track wishes with paimon.moe, you need to export them first and add your achievements manually in the exported json file and import that new / changed json file again to not lose your wish history. Yae is intended to be paired with fischl or raiden, and due to the time it takes to eeeqeee you can even afford to just neglect er and burst every other rotation with a small dps loss My c0 yae with 141% er and raiden is enough for every rotation though, specially since i like throwing favonius on supports.
So yae will probably do less damage than fischl in this team if fischl is the one replaced, but if you replace bennett with yae, you gain mobility, which will be useful in many situations Yae miko has better dps/up time so for a team that requires more dmg yae is better fischl has better than average dps potential, but falls behind yae miko's dps, however she trades that damage for excellent energy gain for your comp overall, it depends on what comp they are being used in.
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